B.S Computer Science - Towson University
May 2026 | Towson, MD
Software Engineering Track
Entry Level Software Engineer
I build practical software that solves real problems, with a focus on full-stack development, application design, and creating useful user experiences.
I’m a recent Computer Science graduate from Towson University with
experience in software engineering, full-stack development,
mobile applications, and machine learning.
Before transitioning into software, I spent over four years
as a Senior Recruiter, where I developed strong communication,
problem-solving, and people-focused skills that I now bring to technical teams.
Outside of software, you can usually find me seated at my piano, tending to my plants, or enjoying other creative hobbies that give me a break from technical work.
May 2026 | Towson, MD
Software Engineering Track
Aug 2024 | Bel Air, MD
Honors · Phi Theta Kappa
From recruiting talent to writing code, I specialize in full-stack development, Java, and C++, with experience contributing to team-based software projects and leading machine learning research.
const job = { title: "ML Researcher — Flaky Test Prediction", from: "Jan 2026", to: "May 2026", company: "Towson University · Software Project Practicum" }
const job = { title: "Senior Recruiter", from: "July 2017", to: "Dec 2021", company: "Bankers Life · Joppa, MD & Remote" }
Real-time dating app with profiles, matching, and messaging. Contribution: Frontend UI, onboarding, authentication, and user interactions.
Full-stack iOS rideshare app with rider/driver modes and location-based ride matching. Contribution: Built SwiftUI features, contributed to backend functionality, and implemented MapKit/CoreLocation features.
Machine learning project for predicting flaky Java tests using engineered static and historical features. Contribution: Developed the full ML pipeline from feature engineering through model evaluation.
In Progress
Customizable sliding-tile puzzle with legal-move scrambling and multiple board sizes. In progress: Expanding it into a multiplayer platform with a reusable game engine and real-time 1v1 races.